spacevroom

A SkyRoads clone with only one boring "level" written in Godot Engine version 3.
git clone https://kaka.farm/~git/spacevroom
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Level1.tscn (1056B)


      1 [gd_scene load_steps=5 format=2]
      2 
      3 [ext_resource path="res://Camera.gd" type="Script" id=1]
      4 [ext_resource path="res://Player.tscn" type="PackedScene" id=2]
      5 [ext_resource path="res://HUD.tscn" type="PackedScene" id=3]
      6 [ext_resource path="res://Level1.gd" type="Script" id=4]
      7 
      8 [node name="Level1" type="Spatial"]
      9 script = ExtResource( 4 )
     10 
     11 [node name="Camera" type="Camera" parent="."]
     12 transform = Transform( 1, 0, 0, 0, 0.964893, 0.262644, 0, -0.262644, 0.964893, 0, 0.937895, 0.953137 )
     13 far = 726.3
     14 script = ExtResource( 1 )
     15 
     16 [node name="Player" parent="." instance=ExtResource( 2 )]
     17 
     18 [node name="HUD" parent="." instance=ExtResource( 3 )]
     19 
     20 [node name="Boxes" type="Spatial" parent="."]
     21 [connection signal="off_the_deep_end" from="Player" to="." method="_on_Player_off_the_deep_end"]
     22 [connection signal="reached_goal" from="Player" to="." method="_on_Player_reached_goal"]
     23 [connection signal="reached_goal" from="Player" to="HUD" method="_on_Player_reached_goal"]
     24 [connection signal="speed_changed" from="Player" to="HUD" method="_on_Player_speed_changed"]