spacevroom

A SkyRoads clone with only one boring "level" written in Godot Engine version 3.
git clone https://kaka.farm/~git/spacevroom
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notes.md (483B)


      1 ## Display background image by:
      2 
      3 1. Add MeshInstance to camera node.
      4 2. Set MeshInstance's Mesh property to PlaneMesh.
      5 3. Load image file:
      6     MeshInstance -> Mesh -> PlaneMesh -> Material -> Albedo -> Load (in the popup menu).
      7 4. Change rotation of the MeshInstance to be directly in front of the Camera.
      8 5. There is `display_background()` code in the Camera.gd script to set the distance.
      9 6. Change Camera's "far", most distant rendered thing, property to fit in the MeshInstance.