spacevroom

A SkyRoads clone with only one boring "level" written in Godot Engine version 3.
git clone https://kaka.farm/~git/spacevroom
Log | Files | Refs | LICENSE

project.godot (1297B)


      1 ; Engine configuration file.
      2 ; It's best edited using the editor UI and not directly,
      3 ; since the parameters that go here are not all obvious.
      4 ;
      5 ; Format:
      6 ;   [section] ; section goes between []
      7 ;   param=value ; assign values to parameters
      8 
      9 config_version=4
     10 
     11 _global_script_classes=[  ]
     12 _global_script_class_icons={
     13 
     14 }
     15 
     16 [application]
     17 
     18 config/name="spacevroom"
     19 run/main_scene="res://LevelSelection.tscn"
     20 config/icon="res://icon.png"
     21 
     22 [autoload]
     23 
     24 LevelLoader="*res://LevelLoader.gd"
     25 Constants="*res://Constants.gd"
     26 
     27 [display]
     28 
     29 window/stretch/mode="viewport"
     30 window/stretch/aspect="expand"
     31 
     32 [input]
     33 
     34 jump={
     35 "deadzone": 0.5,
     36 "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
     37  ]
     38 }
     39 reset_level={
     40 "deadzone": 0.5,
     41 "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"unicode":0,"echo":false,"script":null)
     42  ]
     43 }
     44 
     45 [rendering]
     46 
     47 vram_compression/import_etc=true
     48 vram_compression/import_etc2=false
     49 quality/filters/msaa=2
     50 environment/default_environment="res://default_env.tres"